Studio Saizensen has just released their latest 2D fighter Blade Strangers, whose roster of characters come from an assortment of great indie titles such as Shovel Knight, The Binding of Isaac: Afterbirth+, Code of Princess EX and Gunvolt to name a few. Between the colorful and excellent art style, unique lineup of fighters and superb animations, this brawler stands out from what you might expect to find in the current fighting genre lineup as of late.
Blade Strangers has also ensured that this would be a fighting game anyone could just pick up, start playing and have fun with. There are plenty of deep, technical brawlers out there for purists, so this is a nice change of pace. That’s not to say there still isn’t a lot that can be learned and mastered if you want to with each character. Attacks are based off which button is pressed in combination with the corresponding directional input. I recommend starting off with the tutorial and training modes to get a good feel for how the game’s mechanics work. From there, jump into Story mode; or if you’re feeling really brave, take a look at the online competition.
The game is basically structured off light, heavy and skilled based attacks. There is also a progress bar beneath each character. This builds by effectively attacking your opponent or by taking damage. Once full, it gives players the ability to unleash a devastating special move, or if needed the capability of breaking a combo. As you can see, there is still depth instilled within the Blade Strangers combat system, while keeping the core gameplay easy and entertaining enough for casual fans of the genre. It’s great Studio Saizensen didn’t alienate either sector of gamers here.
You can be confident you’ll have a blast from your very first match, whether it be online (lag free from my playthrough), local or participating in the Arcade and Story modes. The Story mode offers dialog from each character, but it’s obvious the main focus for the developers was spent on the local and online versus modes. The potential for some actual cinematic cutscenes is definitely there when you consider the colorful roster of fighters. I fell it was a missed opportunity that fans would have thoroughly appreciated, but maybe that is something to look forward to if a sequel follows in the future.
Blade Strangers is a bit of a sleeper hit for me. It’s now one of our favorite fighters on any system this year. While I was looking forward to its release and was confident it would be received well, I didn’t know it would pull me into its world as hard as it did. It is both easy to pick up and hard to put down. The lower initial difficulty allows players to really start enjoying the game immediately and from there grow their combat skills and strategy with each unique character. The visuals and sound are well executed and the frame rate is rock solid. It also makes great use of the Table Top Mode on the Nintendo Switch. It’s yet another great fit for this hybrid system and a unique fighter to add to your game collection.
• Fighter roster includes popular characters from previous Studio Saizensen and/or Nicalis games, including Code of Princess EX, Cave Story+, the Umihara Kawase series and The Binding of Isaac: Afterbirth+. Other surprise entrants include the well-known indie superstars Shovel Knight and Gunvolt.
• Accessible and intuitive controls designed to bring fresh blood to the ranks of fighting game players everywhere.
• Play offline Story, Missions, Arcade and Versus modes or try to climb the leaderboards in the highly-competitive Online modes.
• Tutorial and Training modes are available for beginner and advanced players.
• Each character has alternate color settings and their own familiar “home” stage for players to select.
• Proprietary development system transforms 3D models and animation into 2D spritework; every frame looks like a gorgeous anime drawing come to life!
Avid gamer who enjoys the older nostalgic titles as much as the latest AAA releases. Remakes from the classic 8 and 16-bit era will always entice me and I love experiencing new IP’s across each and every gaming platform. I’ve grown more and more fond of the Indie scene that has seen incredibly growth lately and it’s great to see these smaller teams getting the spotlight for all their hard work and passion for creating fantastic games. I was lucky enough to start out on the iconic NES system, making the 8 and 16-bit era one of my favorites. Since this rebirth of the industry, I have witnessed the evolution of gaming and its incredible growth in overall popularity as an entertainment medium juggernaut. With a staggering amount of choices from the Nintendo Switch, PlayStation 4 Pro, PSVR and Xbox One X, there simply hasn’t been a better time to be a gamer.